Terraria Zenith
Antlion Charger

NPC

Antlion Charger

  • Enemy
  • Desert
  • Underground Desert

Antlion Charger is a Terraria NPC. It spawns in 2 biomes: Desert and Underground Desert. It shows up during this event: Sandstorm. It drops 3 items: Antlion Mandible, Banana Split and Mandible Blade.

Bestiary entry

Rarity:

The soldiers of the antlion species, Antlion Chargers ferociously chase after intruders with a surprising speed.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life80160240320
Attack255075133
Defense10101010
Knockback Taken50% (Med)45% (Med)40% (Med)40% (Med)
Coins8022280

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

WorldLifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode176441045% (Med)160
Master, In Hardmode264661040% (Med)160
Legendary, In Hardmode3521171040% (Med)224
Expert, After Plantera176441045% (Med)160
Master, After Plantera264661040% (Med)160
Legendary, After Plantera3521171040% (Med)224

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Antlion Mandible1 to 21/3 (33.3%)26
Banana Split11/50 (2%)35114Not from enemies spawned by a statue
Mandible Blade11/50 (2%)35114

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Antlion Mandible1 to 21/3 (33.3%)26
Banana Split11/50 (2%)35114Not from enemies spawned by a statue
Mandible Blade11/50 (2%)35114

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Antlion Mandible1 to 21/3 (33.3%)26
Banana Split11/50 (2%)35114Not from enemies spawned by a statue
Mandible Blade11/50 (2%)35114

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see