NPC
Antlion Charger
- Enemy
- Desert
- Underground Desert
Antlion Charger is a Terraria NPC. It spawns in 2 biomes: Desert and
Underground Desert. It shows up during this event:
Sandstorm. It drops 3 items:
Antlion Mandible,
Banana Split and Mandible Blade.
Bestiary entry
Rarity:
The soldiers of the antlion species, Antlion Chargers ferociously chase after intruders with a surprising speed.
- Lives in:
Desert,
Underground Desert
- Events:
Sandstorm
- Its banner:
Antlion Charger Banner
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 80 | 160 | 240 | 320 |
| Attack | 25 | 50 | 75 | 133 |
| Defense | 10 | 10 | 10 | 10 |
| Knockback Taken | 50% (Med) | 45% (Med) | 40% (Med) | 40% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
In a Hardmode world
On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 to 2 | 1/3 (33.3%) | 2 | 6 | ||
| 1 | 1/50 (2%) | 35 | 114 | Not from enemies spawned by a statue | |
| 1 | 1/50 (2%) | 35 | 114 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 to 2 | 1/3 (33.3%) | 2 | 6 | ||
| 1 | 1/50 (2%) | 35 | 114 | Not from enemies spawned by a statue | |
| 1 | 1/50 (2%) | 35 | 114 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 to 2 | 1/3 (33.3%) | 2 | 6 | ||
| 1 | 1/50 (2%) | 35 | 114 | Not from enemies spawned by a statue | |
| 1 | 1/50 (2%) | 35 | 114 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.