Terraria Zenith

Progression checklist

74 steps: 17 bosses, 16 events and invasions, 37 town NPCs and 4 upgrades, in the order the game unlocks them. Your ticks stay in this browser.

A stage opens by itself once the stage before it has one tick. Open any stage to read it.

0 of 74 done

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Start of a new world 0 / 37

Open from the start of a new world.

Bosses 0 / 7

Events and invasions 0 / 7

  • At nightfall, 1 in 9 when a player has more than 120 max life, never on a new moon. Or use a Bloody Tear at night.

  • At dawn once a Shadow Orb or Crimson Heart was broken: 1 in 3 until the first win. Or use a Goblin Battle Standard. Needs a player with 200 max life.

  • Slime Rain

    Starts at random in the morning when it is not raining. It is twice as likely before King Slime is beaten.

  • Starts at random once a player has 120 max life.

  • Starts at random in strong wind: 1 in 64,800 per tick before Hardmode, 1 in 43,200 in Hardmode.

  • At dawn, 1 in 10 when the Party Girl lives in town with 5 town NPCs who can join a party.

  • Lantern Night

    The night after the first win over most bosses and events. After Moon Lord it can also start by itself.

Town NPCs 0 / 21

Upgrades 0 / 2

After Eye of Cthulhu 0 / 1

Starts when Eye of Cthulhu dies.

Town NPCs 0 / 1

After King Slime 0 / 1

Starts when King Slime dies.

Town NPCs 0 / 1

After the Eater of Worlds or the Brain of Cthulhu 0 / 3

Starts when Eater of Worlds or Brain of Cthulhu dies.

Events and invasions 0 / 2

Town NPCs 0 / 1

After Skeletron 0 / 3

Starts when Skeletron dies.

Town NPCs 0 / 3

After Queen Bee 0 / 1

Starts when Queen Bee dies.

Town NPCs 0 / 1

Hardmode 0 / 13

Starts when the Wall of Flesh dies.

Bosses 0 / 5

Events and invasions 0 / 2

Town NPCs 0 / 5

Upgrades 0 / 1

After Queen Slime 0 / 1

Starts when Queen Slime dies.

Town NPCs 0 / 1

After one mechanical boss 0 / 3

Starts when Retinazer, The Destroyer or Skeletron Prime dies.

Events and invasions 0 / 1

Town NPCs 0 / 1

Upgrades 0 / 1

  • +5 max life each, from 400 up to 500. It grows in the Jungle in Hardmode once any mechanical boss is beaten.

After all three mechanical bosses 0 / 1

Starts when Retinazer, The Destroyer and Skeletron Prime are all dead. Plantera Bulbs then grow on Jungle grass.

Bosses 0 / 1

  • No summon item. Break a Plantera Bulb; bulbs grow on Jungle grass once all three mechanical bosses are dead.

After Plantera 0 / 6

Starts when Plantera dies.

Bosses 0 / 2

Events and invasions 0 / 2

Town NPCs 0 / 2

After Golem 0 / 2

Starts when Golem dies.

Bosses 0 / 1

  • No summon item. A cultist ritual appears at the dungeon entrance once Golem and Skeletron are dead.

Events and invasions 0 / 1

After Lunatic Cultist 0 / 2

Starts when the Lunatic Cultist dies. Four pillars rise.

Bosses 0 / 1

Events and invasions 0 / 1