NPC
Bone Biter
- Enemy
- Corrupt Desert
Bone Biter is a Terraria NPC. It spawns in this biome: Corrupt Desert. It shows up during this event:
Sandstorm. It drops 4 items:
Shark Fin,
Sand Shark Kite,
Dark Shard and 1 more.
Bestiary entry
Rarity:
In ancient times, a saltwater river once ran through the desert. These powerful creatures evolved to survive in the now dry sand.
- Lives in:
Corrupt Desert
- Events:
Sandstorm
- Its banner:
Bone Biter Banner
- Immune to:
Confused
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 380 | 760 | 1,140 | 1,520 |
| Attack | 60 | 120 | 180 | 320 |
| Defense | 24 | 24 | 24 | 24 |
| Knockback Taken | 80% (High) | 72% (Med) | 64% (Med) | 64% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/25 (4%) | 17 | 57 | ||
| 1 | 1/25 (4%) | 17 | 57 | Drops on Windy Days | |
| 1 | 1/30 (3.33%) | 21 | 68 | Not from enemies spawned by a statue |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/25 (4%) | 17 | 57 | ||
| 1 | 1/25 (4%) | 17 | 57 | Drops on Windy Days | |
| 1 | 1/30 (3.33%) | 21 | 68 | Not from enemies spawned by a statue |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/25 (4%) | 17 | 57 | ||
| 1 | 1/25 (4%) | 17 | 57 | Drops on Windy Days | |
| 1 | 1/30 (3.33%) | 21 | 68 | Not from enemies spawned by a statue |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.