Terraria Zenith
Creeper

NPC

Creeper

  • Enemy
  • The Crimson

Bestiary entry

Rarity:

Manipulated through the hive mind of the Crimson, Creepers serve as the brain's eyes and orbit around it for defense in numbers.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life100170217289
Attack20365495
Defense10101010
Knockback Taken80% (High)72% (Med)64% (Med)64% (Med)
CoinsNo coinsNo coinsNo coinsNo coins

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Inflicts

BuffOnChanceDurationConditions
BleedingPlayers11/81 (13.6%)In Expert or Master Mode
Broken ArmorPlayers11/81 (13.6%)In Expert or Master Mode
ConfusedPlayers2/81 (2.47%)In Expert or Master Mode
CursedPlayers2/81 (2.47%)In Expert or Master Mode
DarknessPlayers11/81 (13.6%)In Expert or Master Mode
PoisonedPlayers11/81 (13.6%)In Expert or Master Mode
SilencedPlayers11/81 (13.6%)In Expert or Master Mode
SlowPlayers11/81 (13.6%)In Expert or Master Mode
WeakPlayers11/81 (13.6%)In Expert or Master Mode

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Crimtane Ore5 to 122/3 (66.7%)13Not in Master Mode
Tissue Sample2 to 52/3 (66.7%)13Not in Master Mode

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Crimtane Ore5 to 72/3 (66.7%)13Not in Master Mode
Tissue Sample1 to 32/3 (66.7%)13Not in Master Mode

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Crimtane Ore2 to 42/3 (66.7%)13
Tissue Sample1 to 21/2 (50%)14

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see