Terraria Zenith
Dark Mummy

NPC

Dark Mummy

  • Enemy
  • Corrupt Desert
  • Corrupt Cave Desert

Bestiary entry

Rarity:

With the sands transmogrified by outside forces, those put to rest in the desert, whether good or evil, now rise to maim and kill.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life180360540720
Attack60120180320
Defense18181818
Knockback Taken50% (Med)45% (Med)40% (Med)40% (Med)
Coins7175017502450

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

Inflicts

BuffOnChanceDurationConditions
DarknessPlayers1/4 (25%)15 s
SilencedPlayers1/5 (20%)7 s

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Dark Shard11/10 (10%)722
Mummy Mask11/75 (1.33%)52172
Mummy Pants11/75 (1.33%)52172
Mummy Shirt11/75 (1.33%)52172
Blindfold11/100 (1%)69230
Megaphone11/100 (1%)69230

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Dark Shard11/10 (10%)722
Blindfold1199/10,000 (1.99%)35115
Megaphone1199/10,000 (1.99%)35115
Mummy Mask11/75 (1.33%)52172
Mummy Pants11/75 (1.33%)52172
Mummy Shirt11/75 (1.33%)52172

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Dark Shard11/10 (10%)722
Blindfold1199/10,000 (1.99%)35115
Megaphone1199/10,000 (1.99%)35115
Mummy Mask11/75 (1.33%)52172
Mummy Pants11/75 (1.33%)52172
Mummy Shirt11/75 (1.33%)52172

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see