Terraria Zenith
Goblin Warrior

NPC

Goblin Warrior

  • Enemy

Bestiary entry

Rarity:

The backbone of the Goblin Army infantry, these heavily-armored soldiers can take tremendous damage as they march undeterred.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life110220330440
Attack255075133
Defense8888
Knockback Taken50% (Med)45% (Med)40% (Med)40% (Med)
Coins150375375525

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

LifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode24244845% (Med)3
Master, In Hardmode36366840% (Med)3
Expert, After Plantera24244845% (Med)3
Master, After Plantera36366840% (Med)3

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Spiky Ball1 to 5199/400 (49.8%)24Rolled only when the roll for Harpoon (1 in 200) fails
Harpoon11/200 (0.5%)139460

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Spiky Ball1 to 5199/400 (49.8%)24Rolled only when the roll for Harpoon (1 in 200) fails
Harpoon11/200 (0.5%)139460

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Spiky Ball1 to 5199/400 (49.8%)24Rolled only when the roll for Harpoon (1 in 200) fails
Harpoon11/200 (0.5%)139460

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see