NPC
Light Mummy
- Enemy
- Hallow Desert
- Hallow Cave Desert
Light Mummy is a Terraria NPC. It spawns in 2 biomes: Hallow Cave Desert and
Hallow Desert. It drops 5 items:
Light Shard,
Trifold Map,
Mummy Mask and 2 more.
Bestiary entry
Rarity:
With the sands transmogrified by outside forces, those put to rest in the desert, whether good or evil, now rise to maim and kill.
- Lives in:
Hallow Desert,
Hallow Cave Desert
- Its banner:
Light Mummy Banner
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 200 | 400 | 600 | 800 |
| Attack | 55 | 110 | 165 | 293 |
| Defense | 18 | 18 | 18 | 18 |
| Knockback Taken | 55% (Med) | 49.5% (Med) | 44% (Med) | 44% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
Inflicts
| Buff | On | Chance | Duration | Conditions |
|---|---|---|---|---|
| Players | 1/14 (7.14%) | 5 s |
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/10 (10%) | 7 | 22 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/100 (1%) | 69 | 230 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/10 (10%) | 7 | 22 | ||
| 1 | 199/10,000 (1.99%) | 35 | 115 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/75 (1.33%) | 52 | 172 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/10 (10%) | 7 | 22 | ||
| 1 | 199/10,000 (1.99%) | 35 | 115 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/75 (1.33%) | 52 | 172 | ||
| 1 | 1/75 (1.33%) | 52 | 172 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.