NPC
Lunatic Cultist
- Boss
- The Dungeon
Bestiary entry
Rarity:
A fanatical leader hell-bent on bringing about the apocalypse by reviving the great Cthulhu through behind-the-scenes scheming.
- Lives in:
The Dungeon
- Achievements:
Obsessive Devotion,
Slayer of Worlds - Spawned by:
Mysterious Tablet - Immune to: every buff and debuff except the whip tags
- Traits: Moves through blocks
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 32,000 | 48,000 | 61,200 | 81,600 |
| Attack | 50 | 75 | 112 | 200 |
| Defense | 42 | 42 | 42 | 42 |
| Knockback Taken | 0% (None) | 0% (None) | 0% (None) | 0% (None) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
2 variants
The game spawns this NPC in several forms that share its name. Each form has its own numbers.
Classic
| Variant | Life | Attack | Defense | Knockback Taken | Coins |
|---|---|---|---|---|---|
| 32,000 | 50 | 42 | 0% (None) | ||
| 10,000 | 0 | 35 | 0% (None) | No coins |
Expert
| Variant | Life | Attack | Defense | Knockback Taken | Coins |
|---|---|---|---|---|---|
| 48,000 | 75 | 42 | 0% (None) | ||
| 10,000 | 0 | 35 | 0% (None) | No coins |
Master
| Variant | Life | Attack | Defense | Knockback Taken | Coins |
|---|---|---|---|---|---|
| 61,200 | 112 | 42 | 0% (None) | ||
| 10,000 | 0 | 35 | 0% (None) | No coins |
How to fight it
Drops
Classic
| Item | Only from | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|---|
| 1 | 100% | |||||
| 1 | 1/7 (14.3%) | 5 | 15 | |||
| 1 | 1/10 (10%) | 7 | 22 | Only when the enemy counts as a boss |
Expert
| Item | Only from | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|---|
| 1 | 100% | |||||
| 1 | 1/7 (14.3%) | 5 | 15 | |||
| 1 | 1/10 (10%) | 7 | 22 | Only when the enemy counts as a boss |
Master
| Item | Only from | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|---|
| 1 | 100% | |||||
| 1 | 100% | |||||
| 1 | 1/4 (25%) | 3 | 9 | |||
| 1 | 1/7 (14.3%) | 5 | 15 | |||
| 1 | 1/10 (10%) | 7 | 22 | Only when the enemy counts as a boss |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.