Terraria Zenith
Raincoat Zombie

NPC

Raincoat Zombie

  • Enemy

Bestiary entry

Rarity:

Some zombies never leave home without their trusty raincoat. Comfy and dry, they pursue human flesh no matter the weather.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life50100150200
Attack16324885
Defense8888
Knockback Taken45% (Med)40.5% (Med)36% (Low)36% (Low)
Coins70175175245

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

LifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode220561640.5% (Med)280
Master, In Hardmode330841636% (Low)280
Expert, After Plantera220561640.5% (Med)280
Master, After Plantera330841636% (Low)280

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Glowstick1 to 4100%
Sickle11/15 (6.67%)1134In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled), when the player has no Sickle
Rain Coat11/40 (2.5%)2891One of 2 options is picked at random when a 1 in 20 roll succeeds
Rain Hat11/40 (2.5%)2891One of 2 options is picked at random when a 1 in 20 roll succeeds
Shackle11/50 (2%)35114
Zombie Arm11/250 (0.4%)173575
Spiffo Plush11/1,500 (0.067%)1,0403,453

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Glowstick1 to 4100%
Sickle11/15 (6.67%)1134In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled), when the player has no Sickle
Rain Coat11/40 (2.5%)2891One of 2 options is picked at random when a 1 in 20 roll succeeds
Rain Hat11/40 (2.5%)2891One of 2 options is picked at random when a 1 in 20 roll succeeds
Shackle11/50 (2%)35114
Zombie Arm11/250 (0.4%)173575
Spiffo Plush11/1,500 (0.067%)1,0403,453

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Glowstick1 to 4100%
Sickle11/15 (6.67%)1134In a world made with the Skyblock seed that is still mostly empty (under 10% of tiles filled), when the player has no Sickle
Rain Coat11/40 (2.5%)2891One of 2 options is picked at random when a 1 in 20 roll succeeds
Rain Hat11/40 (2.5%)2891One of 2 options is picked at random when a 1 in 20 roll succeeds
Shackle11/50 (2%)35114
Zombie Arm11/250 (0.4%)173575
Spiffo Plush11/1,500 (0.067%)1,0403,453

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see