NPC
Vicious Bunny
- Enemy
Bestiary entry
Rarity:
Bunnies are pure beings that normally cannot be afflicted by Crimson, but will succumb under the effects of a Blood Moon.
- Events:
Blood Moon
- Its banner:
Vicious Bunny Banner
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 75 | 150 | 225 | 300 |
| Attack | 21 | 42 | 63 | 112 |
| Defense | 5 | 5 | 5 | 5 |
| Knockback Taken | 100% (High) | 90% (High) | 80% (High) | 80% (High) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
In a Hardmode world
On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/25 (4%) | 17 | 57 | Drops on Windy Days | |
| 1 | 1/75 (1.33%) | 52 | 172 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/25 (4%) | 17 | 57 | Drops on Windy Days | |
| 1 | 1/75 (1.33%) | 52 | 172 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/25 (4%) | 17 | 57 | Drops on Windy Days | |
| 1 | 1/75 (1.33%) | 52 | 172 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.