Terraria Zenith
Wandering Eye

NPC

Wandering Eye

  • Enemy

Bestiary entry

Rarity:

That suspicious feeling of being watched may very well come true in the dark of night, when Cthulhu's minions roam the skies.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life3006009001,200
Attack4080120213
Defense20202020
Knockback Taken80% (High)72% (Med)64% (Med)64% (Med)
Coins5125012501750

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Lens133/100 (33%)26Rolled only when the roll for Black Lens (1 in 100) fails
Wandering Eye Kite11/25 (4%)1757Drops on Windy Days
Suspicious Looking Eye11/50 (2%)35114After the Eye of Cthulhu is defeated, while no Demon or Crimson Altar is left in the world
Black Lens11/100 (1%)69230

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Lens133/100 (33%)26Rolled only when the roll for Black Lens (1 in 100) fails
Wandering Eye Kite11/25 (4%)1757Drops on Windy Days
Suspicious Looking Eye11/50 (2%)35114After the Eye of Cthulhu is defeated, while no Demon or Crimson Altar is left in the world
Black Lens11/100 (1%)69230

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Lens133/100 (33%)26Rolled only when the roll for Black Lens (1 in 100) fails
Wandering Eye Kite11/25 (4%)1757Drops on Windy Days
Suspicious Looking Eye11/50 (2%)35114After the Eye of Cthulhu is defeated, while no Demon or Crimson Altar is left in the world
Black Lens11/100 (1%)69230

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see