NPC
Wraith
- Enemy
Bestiary entry
Rarity:
Souls belonging to the darkest of hearts were once sealed in the world's core. Now, they roam the night to add to their kind.
- Time:
Nighttime
- Its banner:
Wraith Banner
- Spawned by: A statue powered by wire
- Immune to: every buff and debuff except the whip tags
- Traits: Moves through blocks
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 160 | 320 | 480 | 640 |
| Attack | 65 | 130 | 195 | 346 |
| Defense | 16 | 16 | 16 | 16 |
| Knockback Taken | 70% (Med) | 63% (Med) | 56% (Med) | 56% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
Inflicts
| Buff | On | Chance | Duration | Conditions |
|---|---|---|---|---|
| Players | 1/8 (12.5%) | 15 s |
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/100 (1%) | 69 | 230 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 199/10,000 (1.99%) | 35 | 115 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 199/10,000 (1.99%) | 35 | 115 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.