Terraria Zenith
Zombie Elf

NPC

Zombie Elf

  • Enemy

Bestiary entry

Rarity:

Elves that used to work for Santa, but have since been zombified. They don't complain much, so they are still pretty good helpers.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life6009001,3501,800
Attack6598146260
Defense18181818
Knockback Taken40% (Med)36% (Low)32% (Low)32% (Low)
Coins12303042

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

3 variants

The game spawns this NPC in several forms that share its name. Each form has its own numbers.

Classic

VariantLifeAttackDefenseKnockback TakenCoins
Variant 1 Size 100%600651840% (Med)12
Variant 2 Size 105%700522420% (Low)12
Variant 3 Size 90%500781425% (Low)12

Expert

VariantLifeAttackDefenseKnockback TakenCoins
Variant 1 Size 100%900981836% (Low)30
Variant 2 Size 105%1,050782418% (Low)30
Variant 3 Size 90%7501171422.5% (Low)30

Master

VariantLifeAttackDefenseKnockback TakenCoins
Variant 1 Size 100%1,3501461832% (Low)30
Variant 2 Size 105%1,5751172416% (Low)30
Variant 3 Size 90%1,1251761420% (Low)30

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Elf Hat11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds
Elf Pants11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds
Elf Shirt11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Elf Hat11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds
Elf Pants11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds
Elf Shirt11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Elf Hat11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds
Elf Pants11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds
Elf Shirt11/600 (0.17%)4161,381One of 3 options is picked at random when a 1 in 200 roll succeeds

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see