NPC
Zombie Merman
- Enemy
Bestiary entry
Rarity:
Mermen may be rare and exotic demi-humans, but they can still die... and still come back from that a changed merman.
- Events:
Blood Moon
- Its banner:
Zombie Merman Banner
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 400 | 800 | 1,200 | 1,600 |
| Attack | 40 | 80 | 120 | 213 |
| Defense | 20 | 20 | 20 | 20 |
| Knockback Taken | 0% (None) | 0% (None) | 0% (None) | 0% (None) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 4 to 6 | 1/2 (50%) | 1 | 4 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/15 (6.67%) | 11 | 34 | ||
| 1 | 1/25 (4%) | 17 | 57 | At night during a Blood Moon, not from enemies spawned by a statue |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 4 to 6 | 1/2 (50%) | 1 | 4 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/15 (6.67%) | 11 | 34 | ||
| 1 | 1/25 (4%) | 17 | 57 | At night during a Blood Moon, not from enemies spawned by a statue |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 4 to 6 | 1/2 (50%) | 1 | 4 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/8 (12.5%) | 6 | 18 | ||
| 1 | 1/15 (6.67%) | 11 | 34 | ||
| 1 | 1/25 (4%) | 17 | 57 | At night during a Blood Moon, not from enemies spawned by a statue |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.