NPC
Angry Nimbus
- Enemy
- Surface
Bestiary entry
Rarity:
When severe storms roll through, it is said that the skies are angry. This cloud in particular is especially livid!
- Lives in:
Surface
- Events:
Rain
- Its banner:
Angry Nimbus Banner
- Shoots: Rain
- Immune to:
Bleeding,
Confused,
Hemorrhage,
Poisoned
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 300 | 600 | 900 | 1,200 |
| Attack | 50 | 100 | 150 | 266 |
| Defense | 24 | 24 | 24 | 24 |
| Knockback Taken | 30% (Low) | 27% (Low) | 24% (Low) | 24% (Low) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/15 (6.67%) | 11 | 34 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/15 (6.67%) | 11 | 34 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/15 (6.67%) | 11 | 34 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.