NPC
Diabolist
- Enemy
- The Dungeon
Bestiary entry
Rarity:
The undead who bear the Diabolic Sigil wield flames as intense as any in the underworld, consuming all in a scorching inferno.
- Lives in:
The Dungeon
- Its banner:
Diabolist Banner
- Immune to:
Bleeding,
Confused,
Hemorrhage,
Poisoned
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 200 | 400 | 600 | 800 |
| Attack | 50 | 100 | 150 | 266 |
| Defense | 12 | 12 | 12 | 12 |
| Knockback Taken | 70% (Med) | 63% (Med) | 56% (Med) | 56% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
2 variants
The game spawns this NPC in several forms that share its name. Each form has its own numbers.
Classic
Expert
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/20 (5%) | 14 | 45 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 39/400 (9.75%) | 7 | 23 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 39/400 (9.75%) | 7 | 23 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.