Terraria Zenith
Dungeon Slime

NPC

Dungeon Slime

  • Enemy
  • The Dungeon

Bestiary entry

Rarity:

Slimes in the Dungeon became powerful by feeding off the cursed energy throughout the place. They seem particularly attracted to keys.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life150300450600
Attack306090160
Defense7777
Knockback Taken60% (Med)54% (Med)48% (Med)48% (Med)
Coins150375375525

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

LifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode33054754% (Med)3
Master, In Hardmode49581748% (Med)3
Expert, After Plantera33054754% (Med)3
Master, After Plantera49581748% (Med)3

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Golden Key1100%

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Golden Key1100%

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Golden Key1100%

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see