Terraria Zenith
Skeleton

NPC

Skeleton

  • Enemy
  • Caverns

Bestiary entry

Rarity:

Who needs muscles, skin, or even eyeballs? Skeletons get by with just the bones on their back, just as deadly as more fleshy foes.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life60120180240
Attack204060106
Defense8888
Knockback Taken50% (Med)45% (Med)40% (Med)40% (Med)
Coins1250250350

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

LifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode13236845% (Med)2
Master, In Hardmode19854840% (Med)2
Expert, After Plantera264721645% (Med)4
Master, After Plantera3961081640% (Med)4

19 variants

The game spawns this NPC in several forms that share its name. Each form has its own numbers.

Classic

VariantLifeAttackDefenseKnockback TakenCoins
Variant 1 Size 110%6622845% (Med)110
Variant 2 Size 90%5418755% (Med)90
Variant 3 Size 100%6020850% (Med)1
Variant 4 Size 107%58211246.5% (Med)139
Variant 5 Size 93%51181153.5% (Med)120
Variant 6 Size 100%55201250% (Med)130
Variant 7 Size 113%7320943.5% (Med)135
Variant 8 Size 87%5615656.5% (Med)14
Variant 9 Size 100%6518850% (Med)120
Variant 10 Size 115%6925942.5% (Med)126
Variant 11 Size 85%5118657.5% (Med)93
Variant 12 Size 100%6022850% (Med)110
Variant 13 Size 100%11523065% (Med)130
Variant 14 Size 100%65181050% (Med)120
Variant 15 Size 105%70221040% (Med)130
Variant 16 Size 100%6020850% (Med)1
Variant 17 Size 100%55201250% (Med)130
Variant 18 Size 100%6518850% (Med)120
Variant 19 Size 100%6022850% (Med)110

Expert

VariantLifeAttackDefenseKnockback TakenCoins
Variant 1 Size 110%13244840.5% (Med)275
Variant 2 Size 90%10836749.5% (Med)225
Variant 3 Size 100%12040845% (Med)250
Variant 4 Size 107%117421241.8% (Med)347
Variant 5 Size 93%102371148.1% (Med)32
Variant 6 Size 100%110401245% (Med)325
Variant 7 Size 113%14640939.1% (Low)339
Variant 8 Size 87%11331650.8% (Med)261
Variant 9 Size 100%13036845% (Med)3
Variant 10 Size 115%13850938.2% (Low)316
Variant 11 Size 85%10237651.7% (Med)233
Variant 12 Size 100%12044845% (Med)275
Variant 13 Size 100%23046058.5% (Med)325
Variant 14 Size 100%130361045% (Med)3
Variant 15 Size 105%140441036% (Low)325
Variant 16 Size 100%12040845% (Med)250
Variant 17 Size 100%110401245% (Med)325
Variant 18 Size 100%13036845% (Med)3
Variant 19 Size 100%12044845% (Med)275

Master

VariantLifeAttackDefenseKnockback TakenCoins
Variant 1 Size 110%19866836% (Low)275
Variant 2 Size 90%16254744% (Med)225
Variant 3 Size 100%18060840% (Med)250
Variant 4 Size 107%176641237.2% (Low)347
Variant 5 Size 93%153551142.8% (Med)32
Variant 6 Size 100%165601240% (Med)325
Variant 7 Size 113%22061934.8% (Low)339
Variant 8 Size 87%16946645.2% (Med)261
Variant 9 Size 100%19554840% (Med)3
Variant 10 Size 115%20775934% (Low)316
Variant 11 Size 85%15356646% (Med)233
Variant 12 Size 100%18066840% (Med)275
Variant 13 Size 100%34569052% (Med)325
Variant 14 Size 100%195541040% (Med)3
Variant 15 Size 105%210661032% (Low)325
Variant 16 Size 100%18060840% (Med)250
Variant 17 Size 100%165601240% (Med)325
Variant 18 Size 100%19554840% (Med)3
Variant 19 Size 100%18066840% (Med)275

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Hook11/25 (4%)1757
Ancient Iron Helmet11/100 (1%)69230
Carton of Milk11/150 (0.67%)104345Not from enemies spawned by a statue
Ancient Gold Helmet199/20,000 (0.5%)140465Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails
Bone Sword119,701/4,000,000 (0.49%)141467Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails. Rolled only when the roll for Ancient Gold Helmet (1 in 200) fails
Skull13,920,499/2,000,000,000 (0.2%)3541,174Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails. Rolled only when the roll for Ancient Gold Helmet (1 in 200) fails. Rolled only when the roll for Bone Sword (1 in 200) fails

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Hook11/25 (4%)1757
Ancient Iron Helmet11/100 (1%)69230
Carton of Milk11/150 (0.67%)104345Not from enemies spawned by a statue
Ancient Gold Helmet199/20,000 (0.5%)140465Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails
Bone Sword119,701/4,000,000 (0.49%)141467Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails. Rolled only when the roll for Ancient Gold Helmet (1 in 200) fails
Skull13,920,499/2,000,000,000 (0.2%)3541,174Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails. Rolled only when the roll for Ancient Gold Helmet (1 in 200) fails. Rolled only when the roll for Bone Sword (1 in 200) fails

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Hook11/25 (4%)1757
Ancient Iron Helmet11/100 (1%)69230
Carton of Milk11/150 (0.67%)104345Not from enemies spawned by a statue
Ancient Gold Helmet199/20,000 (0.5%)140465Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails
Bone Sword119,701/4,000,000 (0.49%)141467Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails. Rolled only when the roll for Ancient Gold Helmet (1 in 200) fails
Skull13,920,499/2,000,000,000 (0.2%)3541,174Rolled only when the roll for Ancient Iron Helmet (1 in 100) fails. Rolled only when the roll for Ancient Gold Helmet (1 in 200) fails. Rolled only when the roll for Bone Sword (1 in 200) fails

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see