Terraria Zenith
Tim

NPC

Tim

  • Enemy
  • Caverns

Bestiary entry

Rarity:

An enchanter in life, this funny fellow won't give up his robe or wizard hat without a fight. He prefers warmer caverns.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life200400600800
Attack204060106
Defense4444
Knockback Taken60% (Med)54% (Med)48% (Med)48% (Med)
Coins50125125175

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

LifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode44036454% (Med)1
Master, In Hardmode66054448% (Med)1
Expert, After Plantera44036454% (Med)1
Master, After Plantera66054448% (Med)1

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Wizard Hat1100%

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Wizard Hat1100%

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Wizard Hat1100%

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see