NPC
Fire Imp
- Enemy
- The Underworld
Bestiary entry
Rarity:
A lesser demon imbued with hell magic. Capable of teleporting and hurling phantom fireballs towards their foes.
- Lives in:
The Underworld
- Its banner:
Fire Imp Banner
- Spawns:
Burning Sphere
- Spawned by:
Wall of Flesh (In a world made with the For the Worthy seed), A statue powered by wire
- Immune to:
Confused,
Hellfire,
On Fire! - Traits: Immune to lava
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 70 | 140 | 210 | 280 |
| Attack | 30 | 60 | 90 | 160 |
| Defense | 16 | 16 | 16 | 16 |
| Knockback Taken | 50% (Med) | 45% (Med) | 40% (Med) | 40% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
In a Hardmode world
On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/20 (5%) | 14 | 45 | ||
| 1 | 1/250 (0.4%) | 173 | 575 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/20 (5%) | 14 | 45 | ||
| 1 | 1/250 (0.4%) | 173 | 575 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/20 (5%) | 14 | 45 | ||
| 1 | 1/250 (0.4%) | 173 | 575 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.