NPC
Ghost
- Enemy
- Graveyard
Bestiary entry
Rarity:
During the most harrowing times, these apparitions float aimlessly through the depths to steal the life from those they envy.
- Lives in:
Graveyard
- Its banner:
Ghost Banner
- Immune to:
17 buffs
Acid Venom,
Betsy's Curse,
Bleeding,
Broken Armor,
Confused,
Cursed Inferno,
Daybroken,
Frostbite,
Frostburn,
Hellfire, Hemorrhage,
Ichor,
Oiled,
On Fire!, Poisoned,
Potent Acid,
Shadowflame
- Traits: Moves through blocks
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 50 | 100 | 150 | 200 |
| Attack | 15 | 30 | 45 | 80 |
| Defense | 4 | 4 | 4 | 4 |
| Knockback Taken | 50% (Med) | 45% (Med) | 40% (Med) | 40% (Med) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
In a Hardmode world
On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.