NPC
Hell Armored Bones
- Enemy
- The Dungeon
Bestiary entry
Rarity:
The fiery glow of the Molten Legion is unmistakable. With their red-hot armaments in hand, they blaze a trail through all those in their way.
- Lives in:
The Dungeon
- Its banner:
Hell Armored Bones Banner
- Immune to:
Bleeding,
Hellfire, Hemorrhage,
On Fire!, Poisoned
Stats by game mode
| Classic | Expert | Master | Legendary (For the Worthy) | |
|---|---|---|---|---|
| Life | 400 | 800 | 1,200 | 1,600 |
| Attack | 70 | 140 | 210 | 373 |
| Defense | 32 | 32 | 32 | 32 |
| Knockback Taken | 40% (Med) | 36% (Low) | 32% (Low) | 32% (Low) |
| Coins |
The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.
For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.
Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.
4 variants
The game spawns this NPC in several forms that share its name. Each form has its own numbers.
Classic
Expert
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 1/200 (0.5%) | 139 | 460 | ||
| 1 | 1/200 (0.5%) | 139 | 460 | ||
| 1 | 1/300 (0.33%) | 208 | 690 | ||
| 1 | 1/300 (0.33%) | 208 | 690 | ||
| 1 | 1/400 (0.25%) | 277 | 920 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 399/40,000 (1%) | 70 | 230 | ||
| 1 | 399/40,000 (1%) | 70 | 230 | ||
| 1 | 599/90,000 (0.67%) | 104 | 345 | ||
| 1 | 799/160,000 (0.5%) | 139 | 460 | ||
| 1 | 1/300 (0.33%) | 208 | 690 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 1 | 399/40,000 (1%) | 70 | 230 | ||
| 1 | 399/40,000 (1%) | 70 | 230 | ||
| 1 | 599/90,000 (0.67%) | 104 | 345 | ||
| 1 | 799/160,000 (0.5%) | 139 | 460 | ||
| 1 | 1/300 (0.33%) | 208 | 690 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.