Terraria Zenith
Sand Slime

NPC

Sand Slime

  • Enemy
  • Underground Desert

Bestiary entry

Rarity:

Deserts are very dry, but the Sand Slime seems to have successfully adapted to the harsh conditions by becoming a pile of living sand.

Stats by game mode

ClassicExpertMasterLegendary (For the Worthy)
Life50100150200
Attack15304580
Defense5555
Knockback Taken70% (Med)63% (Med)56% (Med)56% (Med)
Coins75187187262

The last column is Master mode in a world made with the For the Worthy seed. Its numbers were measured in the game, not computed here.

For one player in a world before Hardmode. Expert and Master scale life, attack, knockback and coins by the game's own multipliers.

Coins: each kill rolls the coins from 80% to 175% of this value, then rarer extra rolls can add more.

In a Hardmode world

On Expert and Master, a Hardmode world raises weak enemies: when attack plus defense plus a quarter of life is under 80 (100 after Plantera), the game multiplies them up.

LifeAttackDefenseKnockback TakenCoins
Expert, In Hardmode220541063% (Med)3
Master, In Hardmode330811056% (Med)3
Expert, After Plantera330801563% (Med)450
Master, After Plantera4951201556% (Med)450

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Gel4 to 6100%In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed
Gel2 to 3100%In every world not made with the Celebration Mk 10 and Drunk seeds together
Slime Staff11/8,000 (0.013%)5,54518,420

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Gel4 to 6100%In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed
Gel2 to 3100%In every world not made with the Celebration Mk 10 and Drunk seeds together
Slime Staff11/5,600 (0.018%)3,88212,894

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Gel4 to 6100%In a world made with the Celebration Mk 10 and Drunk seeds, but not the Remix or Not the Bees seed
Gel2 to 3100%In every world not made with the Celebration Mk 10 and Drunk seeds together
Slime Staff11/5,600 (0.018%)3,88212,894

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see