Terraria Zenith
Tax Collector

NPC

Tax Collector

  • Town NPC
  • Snow

Bestiary entry

Rarity:

This grumpy Tax Collector has literally been to hell and back. Greedy to a fault, he's truly only concerned with money.

Stats by game mode

Every mode
Life250
Attack10
Defense15
Knockback Taken50% (Med)
CoinsNo coins

The game does not scale this NPC by game mode.

Town NPC

When it moves in

After it was rescued in this world.

Happiness

Each liked or loved biome and neighbour lowers prices, each disliked or hated one raises them. The total stays between x0.75 and x1.5.

Plan a happy town

What they say

19 lines
  • Humbug! Someone tried to tell me they saw a fish walking on land. Who do they take ME for?!
  • Why can't it be raining gold coins!? Water is everywhere! Bah, how useless!
  • A marvelous storm! A remarkable storm!
  • I am as giddy as a drunken man! I love this weather!
  • Just because your house blows down, doesn't mean you stop paying taxes!
  • Bah! If this wind keeps up, people will lose their precious possessions and stop paying me!
  • Death and taxes, nothing more sure in life than that!
  • The people here aren't paying up! They are better off dead! Oh, perhaps they already are.
  • While the Dryad lives in the world: Tried to get the Dryad to pay me with favors once, now I have fungus growing in strange places.
  • While no Dryad lives in the world, While the Arms Dealer lives in the world: Go tell the Arms Dealer to stop offering to pay me with ammo, I don't even own a gun.
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While the Demolitionist lives in the world: Why don't YOU try collecting money from the Demolitionist and not lose a hand or foot or...
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: You again? Suppose you want more money!?
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: Must everyone open and shut doors so incredibly noisily around here?!
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: I see you're free of time, as usual. Can't imagine what work life would be for your kind of folk.
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: Yes, yes, yes! -- I'll give you your share in just a moment. I'd think you to be a bit more patient, what with me doing all the work and all.
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: What does a man have to do to be left alone in this place? Go bother someone less busy!
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: ...two barrels of molasses, plus -- Oh, nevermind that, you're here. Here's your money.
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While no Merchant lives in the world: Just between you and me... I have no idea why they're bothering to pay the rent.
  • While no Dryad lives in the world, While no Arms Dealer lives in the world, While no Demolitionist lives in the world, While the Merchant lives in the world: I just came from the Merchant's. He wanted to know if I took credit cards.

Drops

Classic

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Classy Cane11/8 (12.5%)618

Expert

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Classy Cane11/8 (12.5%)618

Master

ItemQuantityChanceKills for 50%Kills for 90%Conditions
Classy Cane11/8 (12.5%)618

Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.

Also see