NPC
Party Girl
- Town NPC
- The Hallow
Bestiary entry
Rarity:
Positive beyond comprehension, the Party Girl will use any excuse to celebrate. She sells party favors and flashy things.
- Lives in:
The Hallow
- Immune to:
Confused
Stats by game mode
| Every mode | |
|---|---|
| Life | 250 |
| Attack | 10 |
| Defense | 15 |
| Knockback Taken | 50% (Med) |
| Coins | No coins |
The game does not scale this NPC by game mode.
Town NPC
When it moves in
20 or more town NPCs live in the world, then a 1 in 40 roll on each check. Once it has moved in, it can come back without this condition.
Shop
51 items
| Item | Price | Conditions |
|---|---|---|
| After the player's golf score reaches 500 | ||
| During the day | ||
| At night | ||
| While the player is in a Graveyard | ||
| During a Lantern Night | ||
| While the player carries Happy Grenade | ||
| While the Pirate lives in the world | ||
| After Golem is defeated | ||
| In Hardmode | ||
| In Hardmode | ||
| In Hardmode | ||
| In Hardmode | ||
| In Hardmode | ||
| In Hardmode | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| During a party | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in none of these: the Snow biome, the Desert, the Ocean, the Jungle, the Hallow or a Glowing Mushroom biome In a world made with the Remix seed While the player is in the Cavern layer or deeper and while the player is above the Underworld and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in none of these: the Snow biome, the Desert, the Ocean, the Jungle, the Hallow or a Glowing Mushroom biome Not in a world made with the Remix seed While the player is not in the underground and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in the Snow biome and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in the Desert and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in the Underworld While the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is not in the Underworld In a world made with the Remix seed While the player is in none of these: the Snow biome, the Desert, the Ocean, the Jungle or the Hallow; and while the player is in the underground; and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is not in the Underworld Not in a world made with the Remix seed While the player is in none of these: the Snow biome, the Desert, the Ocean, the Jungle, the Hallow or a Glowing Mushroom biome; and while the player is in the underground; and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is at the Ocean above the underground layer and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in the Jungle and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in the Hallow and while the shop still has a free slot | ||
| While the player is neither in the Corruption nor in the Crimson and while at least 2 town NPCs with a home live near the player While the player is in a Glowing Mushroom biome and (not in a world made with the Remix seed or while the player is not in the Underworld) and while the shop still has a free slot |
Prices before happiness and the Discount Card.
Happiness
- Loves:
Wizard,
Zoologist prices x0.88 - Likes:
The Hallow,
Princess,
Stylist prices x0.94 - Dislikes:
Underground /
Caverns,
Merchant prices x1.06 - Hates:
Tax Collector prices x1.12
Each liked or loved biome and neighbour lowers prices, each disliked or hated one raises them. The total stays between x0.75 and x1.5.
What they say
27 lines
Where ya been!? There's a total party going on! Here, take the cake!
Shhh! Don't tell ANYONE I gave you this! It's a party surprise!
Party up! You're like, in charge of the cake, (your name)!
It's raining outside! Come on in and party!
Oh, are you all wet? Well, shake it off!
Are the tunes killing your party? I'll shuffle the playlist for you.
I think this party could use a switch-up! How about these jams?
We've been partying to this song for years! Let's change it up!
There was a sudden crash of thunder at the disco, and I panicked!
Let's dance! We can shake our hips to the beat of the sky!
Did somebody say hurricane party!? I'll bring the batteries!
This is like, an amazing time to fling confetti everywhere!
Hmm? Nothing special today... just kidding! It's party time, and then it's after party time!
At last, my time has come!
Woo hoo! It's party time! ...Uh, why isn't anyone moving?
We should party so loud that we LITERALLY wake the dead! Hee hee!
Have you seen an ogre yet? I want to ride on the back of one!
- After the Old One's Army has been beaten once:
Have you seen an ogre yet? I want to ride on the back of one!
- Before the Old One's Army has been beaten, While the player character is male:
Wow, (your name), meeting an adventurous man like you makes me want to party!
- Before the Old One's Army has been beaten, While the player character is female, While the Stylist lives in the world:
I think it is about time I got my hair did!
- Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
We have to talk. It's... it's about parties.
Not confirmed - Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
I can't decide what I like more: parties, or after-parties.
Not confirmed - Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
We should set up a blinkroot party, and we should also set up an after-party.
Not confirmed - Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
Put up a disco ball and then I'll show you how to party.
Not confirmed - Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
I went to Sweden once, they party hard, why aren't you like that?
Not confirmed - Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
My name's the Party Girl but people call me party pooper. Yeah I don't know, it sounds cool though.
Not confirmed - Before the Old One's Army has been beaten, While the player character is female, While no Stylist lives in the world:
Do you party? Sometimes? Hm, okay then we can talk...
Not confirmed
Not confirmed: the game picks these lines under more conditions than the label shows.
Drops
Classic
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 30 to 60 | 1/4 (25%) | 3 | 9 |
Expert
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 30 to 60 | 1/4 (25%) | 3 | 9 |
Master
| Item | Quantity | Chance | Kills for 50% | Kills for 90% | Conditions |
|---|---|---|---|---|---|
| 30 to 60 | 1/4 (25%) | 3 | 9 |
Chance is per kill. Kills for 50% and 90% is how many kills give that chance to see the item at least once.